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<?xml version="1.0"?>
<doc>
<assembly>
<name>Microsoft.Bcl.HashCode</name>
</assembly>
<members>
<member name="M:System.Numerics.BitOperations.RotateLeft(System.UInt32,System.Int32)">
<summary>
Rotates the specified value left by the specified number of bits.
Similar in behavior to the x86 instruction ROL.
</summary>
<param name="value">The value to rotate.</param>
<param name="offset">The number of bits to rotate by.
Any value outside the range [0..31] is treated as congruent mod 32.</param>
<returns>The rotated value.</returns>
</member>
<member name="M:System.Numerics.BitOperations.RotateLeft(System.UInt64,System.Int32)">
<summary>
Rotates the specified value left by the specified number of bits.
Similar in behavior to the x86 instruction ROL.
</summary>
<param name="value">The value to rotate.</param>
<param name="offset">The number of bits to rotate by.
Any value outside the range [0..63] is treated as congruent mod 64.</param>
<returns>The rotated value.</returns>
</member>
<member name="P:System.SR.HashCode_EqualityNotSupported">
<summary>HashCode is a mutable struct and should not be compared with other HashCodes.</summary>
</member>
<member name="P:System.SR.HashCode_HashCodeNotSupported">
<summary>HashCode is a mutable struct and should not be compared with other HashCodes. Use ToHashCode to retrieve the computed hash code.</summary>
</member>
</members>
</doc>