{ "FileVersion": 3, "Version": 32, "VersionName": "3.2", "FriendlyName": "Runtime Mesh Component", "Description": "A component allowing for rendering and interacting with runtime generated geometry.", "Category": "Rendering", "CreatedBy": "Chris Conway (Koderz)", "CreatedByURL": "https://forums.unrealengine.com/member.php?141752-Koderz", "DocsURL": "https://github.com/Koderz/UE4RuntimeMeshComponent/wiki", "MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/ad0b45a6a31e462aba7cf7c790a9c125", "SupportURL": "https://github.com/Koderz/UE4RuntimeMeshComponent/issues", "EnabledByDefault": true, "CanContainContent": false, "IsBetaVersion": true, "Installed": false, "Modules": [ { "Name": "RuntimeMeshComponent", "Type": "Runtime", "LoadingPhase": "Default" }, { "Name": "RuntimeMeshComponentEditor", "Type": "Editor", "LoadingPhase": "Default" } ] }