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243 lines
11 KiB
243 lines
11 KiB
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using System.Windows.Threading;
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namespace Intel.RealSense
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{
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/// <summary>
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/// Interaction logic for Window.xaml
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/// </summary>
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public partial class CaptureWindow : Window
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{
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private Pipeline pipeline;
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private Colorizer colorizer;
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private CancellationTokenSource tokenSource = new CancellationTokenSource();
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static Action<VideoFrame> UpdateImage(Image img)
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{
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var wbmp = img.Source as WriteableBitmap;
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return new Action<VideoFrame>(frame =>
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{
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var rect = new Int32Rect(0, 0, frame.Width, frame.Height);
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wbmp.WritePixels(rect, frame.Data, frame.Stride * frame.Height, frame.Stride);
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});
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}
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public CaptureWindow()
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{
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InitializeComponent();
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try
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{
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Action<VideoFrame> updateDepth;
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Action<VideoFrame> updateColor;
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pipeline = new Pipeline();
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colorizer = new Colorizer();
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var depthWidth = 640;
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var depthHeight = 480;
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var depthFrames = 30;
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var depthFormat = Format.Z16;
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var colorWidth = 640;
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var colorHeight = 480;
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var colorFrames = 30;
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using (var ctx = new Context())
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{
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var devices = ctx.QueryDevices();
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var dev = devices[0];
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Console.WriteLine("\nUsing device 0, an {0}", dev.Info[CameraInfo.Name]);
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Console.WriteLine(" Serial number: {0}", dev.Info[CameraInfo.SerialNumber]);
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Console.WriteLine(" Firmware version: {0}", dev.Info[CameraInfo.FirmwareVersion]);
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var sensors = dev.QuerySensors();
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var depthSensor = sensors[0];
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var colorSensor = sensors[1];
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var depthProfiles = depthSensor.StreamProfiles
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.Where(p => p.Stream == Stream.Depth)
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.OrderBy(p => p.Framerate)
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.Select(p => p.As<VideoStreamProfile>());
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VideoStreamProfile colorProfile = null;
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// select color profile to have frameset equal or closer to depth frameset to syncer work smooth
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foreach (var depthProfile in depthProfiles)
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{
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depthWidth = depthProfile.Width;
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depthHeight = depthProfile.Height;
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depthFrames = depthProfile.Framerate;
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depthFormat = depthProfile.Format;
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colorProfile = colorSensor.StreamProfiles
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.Where(p => p.Stream == Stream.Color)
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.OrderByDescending(p => p.Framerate)
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.Select(p => p.As<VideoStreamProfile>())
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.FirstOrDefault(p => p.Framerate == depthFrames);
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if (colorProfile != null)
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{
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colorWidth = colorProfile.Width;
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colorHeight = colorProfile.Height;
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colorFrames = colorProfile.Framerate;
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break;
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}
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}
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if (colorProfile == null)
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{
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// if no profile with the same framerate found, takes the first
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colorProfile = colorSensor.StreamProfiles
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.Where(p => p.Stream == Stream.Color)
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.OrderByDescending(p => p.Framerate)
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.Select(p => p.As<VideoStreamProfile>()).FirstOrDefault();
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if (colorProfile == null)
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{
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throw new InvalidOperationException($"Error while finding appropriate depth and color profiles");
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}
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colorWidth = colorProfile.Width;
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colorHeight = colorProfile.Height;
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colorFrames = colorProfile.Framerate;
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}
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}
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var cfg = new Config();
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cfg.EnableStream(Stream.Depth, depthWidth, depthHeight, depthFormat, depthFrames);
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cfg.EnableStream(Stream.Color, colorWidth, colorHeight, Format.Rgb8, colorFrames);
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var profile = pipeline.Start(cfg);
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SetupWindow(profile, out updateDepth, out updateColor);
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// Setup the SW device and sensors
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var software_dev = new SoftwareDevice();
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var depth_sensor = software_dev.AddSensor("Depth");
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var depth_profile = depth_sensor.AddVideoStream(new SoftwareVideoStream
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{
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type = Stream.Depth,
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index = 0,
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uid = 100,
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width = depthWidth,
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height = depthHeight,
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fps = depthFrames,
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bpp = 2,
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format = depthFormat,
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intrinsics = profile.GetStream(Stream.Depth).As<VideoStreamProfile>().GetIntrinsics()
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});
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depth_sensor.AddReadOnlyOption(Option.DepthUnits, 1.0f / 5000);
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var color_sensor = software_dev.AddSensor("Color");
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var color_profile = color_sensor.AddVideoStream(new SoftwareVideoStream
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{
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type = Stream.Color,
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index = 0,
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uid = 101,
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width = colorWidth,
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height = colorHeight,
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fps = colorFrames,
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bpp = 3,
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format = Format.Rgb8,
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intrinsics = profile.GetStream(Stream.Color).As<VideoStreamProfile>().GetIntrinsics()
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});
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// Note about the Syncer: If actual FPS is significantly different from reported FPS in AddVideoStream
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// this can confuse the syncer and prevent it from producing synchronized pairs
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software_dev.SetMatcher(Matchers.Default);
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var sync = new Syncer();
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// The raw depth->metric units translation scale is required for Colorizer to work
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var realDepthSensor = profile.Device.QuerySensors().First(s => s.Is(Extension.DepthSensor));
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depth_sensor.AddReadOnlyOption(Option.DepthUnits, realDepthSensor.DepthScale);
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depth_sensor.Open(depth_profile);
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color_sensor.Open(color_profile);
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// Push the SW device frames to the syncer
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depth_sensor.Start(sync.SubmitFrame);
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color_sensor.Start(sync.SubmitFrame);
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var token = tokenSource.Token;
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ushort[] depthData = null;
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byte[] colorData = null;
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var t = Task.Factory.StartNew(() =>
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{
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while (!token.IsCancellationRequested)
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{
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// We use the frames that are captured from live camera as the input data for the SW device
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using (var frames = pipeline.WaitForFrames())
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{
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var depthFrame = frames.DepthFrame.DisposeWith(frames);
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var colorFrame = frames.ColorFrame.DisposeWith(frames);
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depthData = depthData ?? new ushort[depthFrame.Width * depthFrame.Height];
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depthFrame.CopyTo(depthData);
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// Construct SW depth frame for SW depth sensor and initialize Depth Unit
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depth_sensor.AddVideoFrame(depthData, depthFrame.Stride, depthFrame.BitsPerPixel / 8, depthFrame.Timestamp,
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depthFrame.TimestampDomain, (int)depthFrame.Number, depth_profile, realDepthSensor.DepthScale);
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colorData = colorData ?? new byte[colorFrame.Stride * colorFrame.Height];
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colorFrame.CopyTo(colorData);
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// Construct SW color frame for SW color sensor
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color_sensor.AddVideoFrame(colorData, colorFrame.Stride, colorFrame.BitsPerPixel / 8, colorFrame.Timestamp,
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colorFrame.TimestampDomain, (int)colorFrame.Number, color_profile);
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}
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// Dispaly the frames that come from the SW device after synchronization
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using (var new_frames = sync.WaitForFrames())
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{
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if (new_frames.Count == 2)
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{
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var colorFrame = new_frames.ColorFrame.DisposeWith(new_frames);
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var depthFrame = new_frames.DepthFrame.DisposeWith(new_frames);
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var colorizedDepth = colorizer.Process<VideoFrame>(depthFrame).DisposeWith(new_frames);
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// Render the frames.
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Dispatcher.Invoke(DispatcherPriority.Render, updateDepth, colorizedDepth);
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Dispatcher.Invoke(DispatcherPriority.Render, updateColor, colorFrame);
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}
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}
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}
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}, token);
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}
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catch (Exception ex)
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{
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MessageBox.Show(ex.Message);
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Application.Current.Shutdown();
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}
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}
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private void control_Closing(object sender, System.ComponentModel.CancelEventArgs e)
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{
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tokenSource.Cancel();
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}
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private void SetupWindow(PipelineProfile pipelineProfile, out Action<VideoFrame> depth, out Action<VideoFrame> color)
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{
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using (var p = pipelineProfile.GetStream(Stream.Depth).As<VideoStreamProfile>())
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imgDepth.Source = new WriteableBitmap(p.Width, p.Height, 96d, 96d, PixelFormats.Rgb24, null);
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depth = UpdateImage(imgDepth);
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using (var p = pipelineProfile.GetStream(Stream.Color).As<VideoStreamProfile>())
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imgColor.Source = new WriteableBitmap(p.Width, p.Height, 96d, 96d, PixelFormats.Rgb24, null);
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color = UpdateImage(imgColor);
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}
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}
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}
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