Base groupchat

pull/82/head
Sashin 2 years ago
parent 6d3d760fac
commit 63915cdc46

@ -1,151 +1,144 @@
import sys
from dataclasses import dataclass
import sys
from typing import Dict, List, Optional, Union
import logging
from .. import Flow
from swarms.workers.worker import Worker
logger = logging.getLogger(__name__)
@dataclass
class GroupChat:
"""A group chat with multiple participants with a list of workers and a max number of rounds"""
"""A group chat class that contains a list of agents and the maximum number of rounds."""
workers: List[Worker]
agents: List[Flow]
messages: List[Dict]
max_rounds: int = 10
admin_name: str = "Admin" # admin worker
max_round: int = 10
admin_name: str = "Admin" # the name of the admin agent
@property
def worker_names(self) -> List[str]:
"""returns the names of the workers in the group chat"""
return [worker.ai_name for worker in self.workers]
def agent_names(self) -> List[str]:
"""Return the names of the agents in the group chat."""
return [agent.name for agent in self.agents]
def reset(self):
"""Reset the group chat."""
self.messages.clear()
def worker_by_name(self, name: str) -> Worker:
"""Find the next speaker baed on the message"""
return self.workers[self.worker_names.index(name)]
def agent_by_name(self, name: str) -> Flow:
"""Find the next speaker based on the message."""
return self.agents[self.agent_names.index(name)]
def next_worker(self, worker: Worker) -> Worker:
"""Returns the next worker in the list"""
return self.workers[
(self.workers_names.index(worker.ai_name) + 1) % len(self.workers)
]
def next_agent(self, agent: Flow) -> Flow:
"""Return the next agent in the list."""
return self.agents[(self.agent_names.index(agent.name) + 1) % len(self.agents)]
def select_speaker_msg(self):
"""Return the message to select the next speaker"""
"""Return the message for selecting the next speaker."""
return f"""You are in a role play game. The following roles are available:
{self._participant_roles()}.
return f"""
You are in a role play game the following rules are available:
{self.__participant_roles()}.
Read the following conversation.
Then select the next role from {self.agent_names} to play. Only return the role."""
Read the following conversation then select the next role from {self.worker_names}
to play and only return the role
"""
def select_speaker(
self,
last_speaker: Worker,
selector: Worker,
):
"""Selects the next speaker"""
def select_speaker(self, last_speaker: Flow, selector: Flow):
"""Select the next speaker."""
selector.update_system_message(self.select_speaker_msg())
final, name = selector.run(
# Warn if GroupChat is underpopulated, without established changing behavior
n_agents = len(self.agent_names)
if n_agents < 3:
logger.warning(
f"GroupChat is underpopulated with {n_agents} agents. Direct communication would be more efficient."
)
final, name = selector.generate_oai_reply(
self.messages
+ [
{
"role": "system",
"context": f"Read the above conversation. Then select the next role from {self.worker_names} to play. Only return the role.",
"content": f"Read the above conversation. Then select the next role from {self.agent_names} to play. Only return the role.",
}
]
)
if not final:
return self.next_worker(last_speaker)
# i = self._random.randint(0, len(self._agent_names) - 1) # randomly pick an id
return self.next_agent(last_speaker)
try:
return self.worker_by_name(name)
return self.agent_by_name(name)
except ValueError:
return self.next_worker(last_speaker)
return self.next_agent(last_speaker)
def _participant_roles(self):
return "\n".join(
[f"{worker.ai_name}: {worker.system_message}" for worker in self.workers]
)
return "\n".join([f"{agent.name}: {agent.system_message}" for agent in self.agents])
class GroupChatManager(Flow):
"""(In preview) A chat manager agent that can manage a group chat of multiple agents."""
class GroupChatManager(Worker):
def __init__(
self,
groupchat: GroupChat,
ai_name: Optional[str] = "chat_manager",
name: Optional[str] = "chat_manager",
# unlimited consecutive auto reply by default
max_consecutive_auto_reply: Optional[int] = sys.maxsize,
human_input_mode: Optional[str] = "NEVER",
system_message: Optional[str] = "Group chat manager",
system_message: Optional[str] = "Group chat manager.",
# seed: Optional[int] = 4,
**kwargs,
):
super().__init__(
ai_name=ai_name,
# max_consecutive_auto_reply=max_consecutive_auto_reply,
# human_input_mode=human_input_mode,
# system_message=system_message,
name=name,
max_consecutive_auto_reply=max_consecutive_auto_reply,
human_input_mode=human_input_mode,
system_message=system_message,
**kwargs,
)
self.register_reply(
Worker, GroupChatManager.run, config=groupchat, reset_config=GroupChat.reset
)
self.register_reply(Flow, GroupChatManager.run_chat, config=groupchat, reset_config=GroupChat.reset)
# self._random = random.Random(seed)
def run(
def run_chat(
self,
messages: Optional[List[Dict]] = None,
sender: Optional[Worker] = None,
sender: Optional[Flow] = None,
config: Optional[GroupChat] = None,
) -> Union[str, Dict, None]:
# run
"""Run a group chat."""
if messages is None:
messages = []
messages = self._oai_messages[sender]
message = messages[-1]
speaker = sender
groupchat = config
for i in range(groupchat.max_rounds):
for i in range(groupchat.max_round):
# set the name to speaker's name if the role is not function
if message["role"] != "function":
message["name"] = speaker.ai_name
message["name"] = speaker.name
groupchat.messages.append(message)
# broadcast the message to all workers except the speaker
for worker in groupchat.workers:
if worker != speaker:
self.send(
message,
worker,
request_reply=False,
silent=True,
)
if i == groupchat.max_rounds - 1:
# broadcast the message to all agents except the speaker
for agent in groupchat.agents:
if agent != speaker:
self.send(message, agent, request_reply=False, silent=True)
if i == groupchat.max_round - 1:
# the last round
break
try:
# select next speaker
# select the next speaker
speaker = groupchat.select_speaker(speaker, self)
# let the speaker speak
reply = speaker.generate_reply(sender=self)
except KeyboardInterrupt:
# let the admin speak if interrupted
if groupchat.admin_name in groupchat.worker_names:
# admin worker is a particpant
speaker = groupchat.worker_by_name(groupchat.admin_name)
# let the admin agent speak if interrupted
if groupchat.admin_name in groupchat.agent_names:
# admin agent is one of the participants
speaker = groupchat.agent_by_name(groupchat.admin_name)
reply = speaker.generate_reply(sender=self)
else:
# admin worker is not found in particpants
# admin agent is not found in the participants
raise
if reply is None:
break
# speaker sends message without requesting a reply
# The speaker sends the message without requesting a reply
speaker.send(reply, self, request_reply=False)
message = self.last_message(speaker)
message = self.last_messge(speaker)
return True, None

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