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{
"FileVersion": 3,
"Version": 32,
"VersionName": "3.2",
"FriendlyName": "Runtime Mesh Component",
"Description": "A component allowing for rendering and interacting with runtime generated geometry.",
"Category": "Rendering",
"CreatedBy": "Chris Conway (Koderz)",
"CreatedByURL": "https://forums.unrealengine.com/member.php?141752-Koderz",
"DocsURL": "https://github.com/Koderz/UE4RuntimeMeshComponent/wiki",
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/ad0b45a6a31e462aba7cf7c790a9c125",
"SupportURL": "https://github.com/Koderz/UE4RuntimeMeshComponent/issues",
"EnabledByDefault": true,
"CanContainContent": false,
"IsBetaVersion": true,
"Installed": false,
"Modules": [
{
"Name": "RuntimeMeshComponent",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "RuntimeMeshComponentEditor",
"Type": "Editor",
"LoadingPhase": "Default"
}
]
}